proarbeit/mouse/README.md

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2022-06-10 20:03:25 +02:00
mouse
=====
Take full control of your mouse with this small Python library. Hook global events, register hotkeys, simulate mouse movement and clicks, and much more.
_Huge thanks to [Kirill Pavlov](http://kirillpavlov.com/) for donating the package name. If you are looking for the Cheddargetter.com client implementation, [`pip install mouse==0.5.0`](https://pypi.python.org/pypi/mouse/0.5.0)._
## Features
- Global event hook on all mice devices (captures events regardless of focus).
- **Listen** and **sends** mouse events.
- Works with **Windows** and **Linux** (requires sudo).
- **Pure Python**, no C modules to be compiled.
- **Zero dependencies**. Trivial to install and deploy, just copy the files.
- **Python 2 and 3**.
- Includes **high level API** (e.g. [record](#mouse.record) and [play](#mouse.play).
- Events automatically captured in separate thread, doesn't block main program.
- Tested and documented.
This program makes no attempt to hide itself, so don't use it for keyloggers.
## Usage
Install the [PyPI package](https://pypi.python.org/pypi/mouse/):
$ sudo pip install mouse
or clone the repository (no installation required, source files are sufficient):
$ git clone https://github.com/boppreh/mouse
Then check the [API docs](https://github.com/boppreh/mouse#api) to see what features are available.
## Known limitations:
- Events generated under Windows don't report device id (`event.device == None`). [#21](https://github.com/boppreh/keyboard/issues/21)
- To avoid depending on X the Linux parts reads raw device files (`/dev/input/input*`) but this requries root.
- Other applications, such as some games, may register hooks that swallow all key events. In this case `mouse` will be unable to report events.
# API
#### Table of Contents
- [mouse.**ButtonEvent**](#mouse.ButtonEvent)
- [mouse.**DOUBLE**](#mouse.DOUBLE)
- [mouse.**DOWN**](#mouse.DOWN)
- [mouse.**LEFT**](#mouse.LEFT)
- [mouse.**MIDDLE**](#mouse.MIDDLE)
- [mouse.**MoveEvent**](#mouse.MoveEvent)
- [mouse.**RIGHT**](#mouse.RIGHT)
- [mouse.**UP**](#mouse.UP)
- [mouse.**WheelEvent**](#mouse.WheelEvent)
- [mouse.**X**](#mouse.X)
- [mouse.**X2**](#mouse.X2)
- [mouse.**version**](#mouse.version)
- [mouse.**is\_pressed**](#mouse.is_pressed)
- [mouse.**press**](#mouse.press) *(aliases: `hold`)*
- [mouse.**release**](#mouse.release)
- [mouse.**click**](#mouse.click)
- [mouse.**double\_click**](#mouse.double_click)
- [mouse.**right\_click**](#mouse.right_click)
- [mouse.**wheel**](#mouse.wheel)
- [mouse.**move**](#mouse.move)
- [mouse.**drag**](#mouse.drag)
- [mouse.**on\_button**](#mouse.on_button)
- [mouse.**on\_click**](#mouse.on_click)
- [mouse.**on\_double\_click**](#mouse.on_double_click)
- [mouse.**on\_right\_click**](#mouse.on_right_click)
- [mouse.**on\_middle\_click**](#mouse.on_middle_click)
- [mouse.**wait**](#mouse.wait)
- [mouse.**get\_position**](#mouse.get_position)
- [mouse.**hook**](#mouse.hook)
- [mouse.**unhook**](#mouse.unhook)
- [mouse.**unhook\_all**](#mouse.unhook_all)
- [mouse.**record**](#mouse.record)
- [mouse.**play**](#mouse.play) *(aliases: `replay`)*
<a name="mouse.ButtonEvent"/>
## class mouse.**ButtonEvent**
ButtonEvent(event_type, button, time)
<a name="ButtonEvent.button"/>
### ButtonEvent.**button**
Alias for field number 1
<a name="ButtonEvent.count"/>
### ButtonEvent.**count**(self, value, /)
Return number of occurrences of value.
<a name="ButtonEvent.event_type"/>
### ButtonEvent.**event\_type**
Alias for field number 0
<a name="ButtonEvent.index"/>
### ButtonEvent.**index**(self, value, start=0, stop=9223372036854775807, /)
Return first index of value.
Raises ValueError if the value is not present.
<a name="ButtonEvent.time"/>
### ButtonEvent.**time**
Alias for field number 2
<a name="mouse.DOUBLE"/>
## mouse.**DOUBLE**
```py
= 'double'
```
<a name="mouse.DOWN"/>
## mouse.**DOWN**
```py
= 'down'
```
<a name="mouse.LEFT"/>
## mouse.**LEFT**
```py
= 'left'
```
<a name="mouse.MIDDLE"/>
## mouse.**MIDDLE**
```py
= 'middle'
```
<a name="mouse.MoveEvent"/>
## class mouse.**MoveEvent**
MoveEvent(x, y, time)
<a name="MoveEvent.count"/>
### MoveEvent.**count**(self, value, /)
Return number of occurrences of value.
<a name="MoveEvent.index"/>
### MoveEvent.**index**(self, value, start=0, stop=9223372036854775807, /)
Return first index of value.
Raises ValueError if the value is not present.
<a name="MoveEvent.time"/>
### MoveEvent.**time**
Alias for field number 2
<a name="MoveEvent.x"/>
### MoveEvent.**x**
Alias for field number 0
<a name="MoveEvent.y"/>
### MoveEvent.**y**
Alias for field number 1
<a name="mouse.RIGHT"/>
## mouse.**RIGHT**
```py
= 'right'
```
<a name="mouse.UP"/>
## mouse.**UP**
```py
= 'up'
```
<a name="mouse.WheelEvent"/>
## class mouse.**WheelEvent**
WheelEvent(delta, time)
<a name="WheelEvent.count"/>
### WheelEvent.**count**(self, value, /)
Return number of occurrences of value.
<a name="WheelEvent.delta"/>
### WheelEvent.**delta**
Alias for field number 0
<a name="WheelEvent.index"/>
### WheelEvent.**index**(self, value, start=0, stop=9223372036854775807, /)
Return first index of value.
Raises ValueError if the value is not present.
<a name="WheelEvent.time"/>
### WheelEvent.**time**
Alias for field number 1
<a name="mouse.X"/>
## mouse.**X**
```py
= 'x'
```
<a name="mouse.X2"/>
## mouse.**X2**
```py
= 'x2'
```
<a name="mouse.version"/>
## mouse.**version**
```py
= '0.7.1'
```
<a name="mouse.is_pressed"/>
## mouse.**is\_pressed**(button=&#x27;left&#x27;)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L78)
Returns True if the given button is currently pressed.
<a name="mouse.press"/>
## mouse.**press**(button=&#x27;left&#x27;)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L83)
Presses the given button (but doesn't release).
<a name="mouse.release"/>
## mouse.**release**(button=&#x27;left&#x27;)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L87)
Releases the given button.
<a name="mouse.click"/>
## mouse.**click**(button=&#x27;left&#x27;)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L91)
Sends a click with the given button.
<a name="mouse.double_click"/>
## mouse.**double\_click**(button=&#x27;left&#x27;)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L96)
Sends a double click with the given button.
<a name="mouse.right_click"/>
## mouse.**right\_click**()
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L101)
Sends a right click with the given button.
<a name="mouse.wheel"/>
## mouse.**wheel**(delta=1)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L105)
Scrolls the wheel `delta` clicks. Sign indicates direction.
<a name="mouse.move"/>
## mouse.**move**(x, y, absolute=True, duration=0)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L109)
Moves the mouse. If `absolute`, to position (x, y), otherwise move relative
to the current position. If `duration` is non-zero, animates the movement.
<a name="mouse.drag"/>
## mouse.**drag**(start\_x, start\_y, end\_x, end\_y, absolute=True, duration=0)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L143)
Holds the left mouse button, moving from start to end position, then
releases. `absolute` and `duration` are parameters regarding the mouse
movement.
<a name="mouse.on_button"/>
## mouse.**on\_button**(callback, args=(), buttons=(&#x27;left&#x27;, &#x27;middle&#x27;, &#x27;right&#x27;, &#x27;x&#x27;, &#x27;x2&#x27;), types=(&#x27;up&#x27;, &#x27;down&#x27;, &#x27;double&#x27;))
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L156)
Invokes `callback` with `args` when the specified event happens.
<a name="mouse.on_click"/>
## mouse.**on\_click**(callback, args=())
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L170)
Invokes `callback` with `args` when the left button is clicked.
<a name="mouse.on_double_click"/>
## mouse.**on\_double\_click**(callback, args=())
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L174)
Invokes `callback` with `args` when the left button is double clicked.
<a name="mouse.on_right_click"/>
## mouse.**on\_right\_click**(callback, args=())
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L180)
Invokes `callback` with `args` when the right button is clicked.
<a name="mouse.on_middle_click"/>
## mouse.**on\_middle\_click**(callback, args=())
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L184)
Invokes `callback` with `args` when the middle button is clicked.
<a name="mouse.wait"/>
## mouse.**wait**(button=&#x27;left&#x27;, target\_types=(&#x27;up&#x27;, &#x27;down&#x27;, &#x27;double&#x27;))
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L188)
Blocks program execution until the given button performs an event.
<a name="mouse.get_position"/>
## mouse.**get\_position**()
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L199)
Returns the (x, y) mouse position.
<a name="mouse.hook"/>
## mouse.**hook**(callback)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L203)
Installs a global listener on all available mouses, invoking `callback`
each time it is moved, a key status changes or the wheel is spun. A mouse
event is passed as argument, with type either `mouse.ButtonEvent`,
`mouse.WheelEvent` or `mouse.MoveEvent`.
Returns the given callback for easier development.
<a name="mouse.unhook"/>
## mouse.**unhook**(callback)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L215)
Removes a previously installed hook.
<a name="mouse.unhook_all"/>
## mouse.**unhook\_all**()
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L221)
Removes all hooks registered by this application. Note this may include
hooks installed by high level functions, such as [`record`](#mouse.record).
<a name="mouse.record"/>
## mouse.**record**(button=&#x27;right&#x27;, target\_types=(&#x27;down&#x27;,))
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L228)
Records all mouse events until the user presses the given button.
Then returns the list of events recorded. Pairs well with [`play(events)`](#mouse.play).
Note: this is a blocking function.
Note: for more details on the mouse hook and events see [`hook`](#mouse.hook).
<a name="mouse.play"/>
## mouse.**play**(events, speed\_factor=1.0, include\_clicks=True, include\_moves=True, include\_wheel=True)
[\[source\]](https://github.com/boppreh/mouse/blob/master/mouse/__init__.py#L242)
Plays a sequence of recorded events, maintaining the relative time
intervals. If speed_factor is <= 0 then the actions are replayed as fast
as the OS allows. Pairs well with [`record()`](#mouse.record).
The parameters `include_*` define if events of that type should be inluded
in the replay or ignored.