75 lines
2.2 KiB
Plaintext
75 lines
2.2 KiB
Plaintext
# Compton config
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backend = "glx"; # Enables Opengl backend
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paint-on-overlay = true; # These 3 can improve performance, work well in most cases
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glx-no-stencil = true;
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glx-no-rebind-pixmap = true;
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glx-swap-method = true;
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vsync = "opengl-mswc"; # Enables one of the vsync methods. Check here for more info: https://github.com/chjj/compton/wiki/vsync-guide
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unredir-if-possible = true;
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# Shadow
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shadow = true; # Enabled client-side shadows on windows.
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no-dock-shadow = true; # Avoid drawing shadows on dock/panel windows.
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no-dnd-shadow = true; # Don't draw shadows on DND windows.
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clear-shadow = true; # Zero the part of the shadow's mask behind the window (experimental).
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shadow-radius = 7; # The blur radius for shadows. (default 12)
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shadow-offset-x = -7; # The left offset for shadows. (default -15)
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shadow-offset-y = -7; # The top offset for shadows. (default -15)
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shadow-exclude = [
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"! name~=''",
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"name *= 'compton'",
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"name *= 'chromium-browser'",
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"name *= 'Chrome'",
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"name *= 'mpv'",
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"class_g = 'Conky'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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# Blur
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blur-background = true;
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blur-method = "kawase";
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blur-strength = 9;
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# Blur background of opaque windows with transparent frames as well.
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blur-background-frame = true;
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# Do not let blur radius adjust based on window opacity.
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blur-background-fixed = true;
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blur-background-exclude = [
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"window_type = 'desktop'",
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"class_g *?= 'chromium-browser'",
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"class_g *?= 'mpv'"
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];
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# Fading
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fading = true; # Fade windows during opacity changes.
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fade-delta = 4; # The time between steps in a fade in milliseconds. (default 10).
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fade-in-step = 0.03; # Opacity change between steps while fading in. (default 0.028).
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fade-out-step = 0.03; # Opacity change between steps while fading out. (default 0.03).
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# Opacity
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menu-opacity = 1;
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inactive-opacity = 1;
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active-opacity = 1;
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frame-opacity = 1;
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inactive-opacity-override = false;
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alpha-step = 0.06;
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opacity-rule = [
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"95:class_g *?='urxvt'",
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"95:class_g *?='zathura'",
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"95:class_g *?='emacs'"
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];
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# Window type settings
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# Disables shadows on tooltips and enables fading on tooltips
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wintypes:
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{
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tooltip = {
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fade = true;
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shadow = false;
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};
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};
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