Remove kawase blur and minor cleanup of compton

This commit is contained in:
coolneng 2019-12-24 03:08:03 +01:00
parent df0a61e392
commit b466a25274
Signed by: coolneng
GPG Key ID: 9893DA236405AF57
1 changed files with 1 additions and 34 deletions

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@ -1,17 +1,13 @@
# Compton config # Compton config
backend = "glx"; # Enables Opengl backend backend = "glx"; # Enables Opengl backend
paint-on-overlay = true; # These 3 can improve performance, work well in most cases
glx-no-stencil = true; glx-no-stencil = true;
glx-no-rebind-pixmap = true; glx-no-rebind-pixmap = true;
glx-swap-method = true; glx-swap-method = true;
vsync = "opengl-mswc"; # Enables one of the vsync methods. Check here for more info: https://github.com/chjj/compton/wiki/vsync-guide vsync = true;
unredir-if-possible = true; unredir-if-possible = true;
# Shadow # Shadow
shadow = true; # Enabled client-side shadows on windows. shadow = true; # Enabled client-side shadows on windows.
no-dock-shadow = true; # Avoid drawing shadows on dock/panel windows.
no-dnd-shadow = true; # Don't draw shadows on DND windows.
clear-shadow = true; # Zero the part of the shadow's mask behind the window (experimental).
shadow-radius = 7; # The blur radius for shadows. (default 12) shadow-radius = 7; # The blur radius for shadows. (default 12)
shadow-offset-x = -7; # The left offset for shadows. (default -15) shadow-offset-x = -7; # The left offset for shadows. (default -15)
shadow-offset-y = -7; # The top offset for shadows. (default -15) shadow-offset-y = -7; # The top offset for shadows. (default -15)
@ -26,41 +22,12 @@ shadow-exclude = [
"_GTK_FRAME_EXTENTS@:c" "_GTK_FRAME_EXTENTS@:c"
]; ];
# Blur
blur-background = true;
blur-method = "kawase";
blur-strength = 9;
# Blur background of opaque windows with transparent frames as well.
blur-background-frame = true;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = true;
blur-background-exclude = [
"window_type = 'desktop'",
"class_g *?= 'chromium-browser'",
"class_g *?= 'mpv'"
];
# Fading # Fading
fading = true; # Fade windows during opacity changes. fading = true; # Fade windows during opacity changes.
fade-delta = 4; # The time between steps in a fade in milliseconds. (default 10). fade-delta = 4; # The time between steps in a fade in milliseconds. (default 10).
fade-in-step = 0.03; # Opacity change between steps while fading in. (default 0.028). fade-in-step = 0.03; # Opacity change between steps while fading in. (default 0.028).
fade-out-step = 0.03; # Opacity change between steps while fading out. (default 0.03). fade-out-step = 0.03; # Opacity change between steps while fading out. (default 0.03).
# Opacity
menu-opacity = 1;
inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;
alpha-step = 0.06;
opacity-rule = [
"91:class_g *?='kitty'",
"91:class_g *?='zathura'",
"91:class_g *?='emacs'"
];
# Window type settings # Window type settings
# Disables shadows on tooltips and enables fading on tooltips # Disables shadows on tooltips and enables fading on tooltips